Write Events
typedef struct monotone_event monotone_event_t;

enum
{
	MONOTONE_DELETE = 1
};

struct monotone_event
{
	int      flags;
	uint64_t id;
	void*    key;
	size_t   key_size;
	void*    value;
	size_t   value_size;
};

MONOTONE_API int
monotone_write(monotone_t*, monotone_event_t*, int count);

Batch Insert #

monotone_write() API function is used to do an atomical batch write. count is the number of events in the batch.

Each event has an associated id, key, key_size, value, value_size and flags fields. key_size and value_size can be zero, and the flags must be set to zero for insert. key_size is limited by UINT8_MAX.

In the case of using serial mode, the event id must be set to UINT64_MAX before write.

After writing, each event id will be set to the automatically assigned value.

Serial mode is enabled by default.

id together with key represents a unique compound primary key and can be used in the future to replace or delete that event. key_size can be set to zero, in such case id must be unique.

In case of an error, -1 will be returned. monotone_error() can be used to check the latest error message. All log messages are saved in the log file inside the base directory.

Writing only succeeds if data is written in the Write-ahead log. WAL logs are automatically deleted when data are saved to partitions.

WAL significantly affects performance and write-amplification in exchange for the per-operation durability.

Disabling WAL and relying only on automatic (or manual) per-partition durability might be a reasonable option.

All write operations (including delete) never check for the original event’s existence, so there are no unique constraints implemented for performance reasons.

Write is a strictly in-memory operation, with the addition of WAL write, which writes to the current WAL file (if it is enabled).

Upon successful writing, events get written to their in-memory storage associated with each partition.

Eventually, updated partitions will be synced and refreshed.


Delete Events #

Setting the event flags to MONOTONE_DELETE will produce a delete operation. In monotone, delete is implemented as a write with a special flag. If the original event does not exist, the deletion will be ignored automatically during the refresh operation.

Please note that deleting individual events might be inefficient. Dropping individual partitions instead is recommended for managing data.

Concurrency #

Write takes locks on each used partition and releases them after WAL writes.

The most optimal way to work would be to allow readers and writers to work on non-overlapping partitions.

If you are collecting data, it would be better to have a single writer who always appends.

If you need to improve write performance further, consider shard data (have separate instances) per individual writer thread.

Refresh and other data management commands designed to work with concurrent writers.