// private
typedef struct monotone monotone_t;
MONOTONE_API monotone_t*
monotone_init(void);
MONOTONE_API void
monotone_free(void*);
Environment #
The first thing to do is to create a monotone environment object using the monotone_init()
API function.
It returns NULL
on error.
Shutdown and Free objects #
monotone_free()
must be called to free the monotone objects, such as environment objects and cursors.
All cursors must be freed before freeing the environment objects.